


Fixed an issue that prevented Xbox players from setting Waypoints from the Discovery Page.Fixed an issue that prevented teleporter destinations from other galaxies from being visible on the teleport page.Fixed an issue that allowed the personal forcefield to activate while using the Analysis Visor.Fixed an issue that made it difficult to summon the starship on some planets.When using the Analysis Visor, more distant markers are now shown slightly faded out.Fixed an issue that prevented players from using the Multi-Tool upgrade terminal in VR.Players may now use the back-out button to select the ‘Leave’ option in an interaction.Fixed an issue that caused items awarded by the Planetary Archive vaults to change rarity after save/load.Improved the displacement effect on vegetation when it is pushed by the player or creatures.Fixed an occasional visual glitch that caused stretched polygons in the grass.Fixed an issue that caused an occasional checkerboard pattern to appear on the terrain on frozen and volcanic worlds.


Writing on the Hello Games blog, the dev team thanked players who've been diving into the Origins update since launch and "especially those taking the time to report any issues they encounter via Zendesk or console crash reporting." So it's not surprising that the game could need some substantial tweaks in the weeks that followed its launch. That said, before releasing that latest slab of content, they warned fans that it would not be the 'largest' but will be "the start of something". But with a download around 5GB in size on PS4, Xbox and 6GB on PC, it's possible the update has done an awful lot more.
